Dead as Disco interview – Next idol, co-op plans, and development challenges

TL;DR

Summary:
- This article features an interview with the developers of *Dead as Disco*, an upcoming "slasher-survival" video game that draws inspiration from 1970s horror cinema.
- The discussion covers the game’s unique aesthetic, the challenges of indie development, and how the team is balancing tactical combat with an immersive, atmospheric setting.

Like summarized versions? Support us on Patreon!