...graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API...

TL;DR

Summary:
- This repository provides a technical demonstration of how to implement a low-level graphics engine by bypassing high-level APIs like DirectX or Vulkan, instead communicating directly with the GPU driver.
- It serves as an educational resource for understanding the hardware-software interface, specifically focusing on command buffer submission and the fundamentals of modern GPU programming.

Like summarized versions? Support us on Patreon!