Modder aims to remake Zelda: Ocarina of Time's prerendered scenes in polygonal 3D

TL;DR

Summary:
- A dedicated modder is working on a project to replace the original pre-rendered cinematic scenes in *The Legend of Zelda: Ocarina of Time* with real-time, polygonal 3D graphics.
- The effort aims to modernize the visual consistency of the game by ensuring cutscenes match the engine's in-game aesthetic, rather than utilizing the lower-resolution, static video files found in the original release.

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