Catch-Up, Callbacks, and Persistence: Keeping a Multi-Run Mystery On Track in a Card Game

TL;DR


Summary:
- This article discusses the development of a card game called "It Never Ends," which is a multi-run mystery game.
- The developer explains the challenges of implementing "catch-up" mechanics, callbacks, and persistence to ensure the game's narrative and gameplay remain cohesive across multiple playthroughs.
- The article highlights the importance of these technical features in maintaining the game's sense of mystery and replayability for players.

Like summarized versions? Support us on Patreon!