Summary:
- The article discusses what publishers are looking for in a portfolio when considering tabletop game designers. It provides insights from Matt Orr, the co-founder of Wet Ink Games, a publisher of tabletop roleplaying games.
- Orr emphasizes the importance of having a diverse portfolio that showcases the designer's creativity, problem-solving skills, and understanding of game design principles. He suggests including both finished games and prototypes to demonstrate the designer's range and potential.
- The article also highlights the value of networking, attending industry events, and being responsive to publisher feedback as key strategies for aspiring tabletop game designers to increase their chances of getting their games published.