Summary:
- Shigeru Miyamoto, the creator of the Super Mario franchise, explains how the iconic "1-1" level in the original Super Mario Bros. game was designed.
- Miyamoto wanted the first level to be easy enough for beginners to understand the game's mechanics, but also challenging enough to keep players engaged.
- He carefully crafted the level's layout, enemy placements, and power-up locations to create a balanced and memorable introduction to the Super Mario world.