Summary:
- The article discusses the making of a tabletop RPG show called "Goblin Mode" and provides an interview with the director, Graham Sheldon.
- Sheldon shares insights into the creative process of developing the show, including the challenges of working with a remote team and the importance of building a cohesive world for the players.
- The article highlights the growing popularity of tabletop RPGs and the unique storytelling opportunities they offer, making it relevant to the board game industry.