1. The article discusses a grid-based, mostly naval wargame that the author has been developing. The game features a hex-based map with various terrain types, including land, shallow water, and deep water. The author notes that the game is designed to be easy to learn and play, with a focus on strategic decision-making and tactical maneuvering.
2. The author explains that the game includes a variety of naval units, such as battleships, cruisers, destroyers, and submarines. Each unit has its own unique characteristics and capabilities, which players must consider when planning their strategies. The game also includes rules for things like weather, supply, and morale, which can impact the course of the battle.
3. The author mentions that the game is still in development, and they are currently playtesting various scenarios and mechanics. They are open to feedback and suggestions from the wargaming community, and are interested in exploring ways to make the game more engaging and challenging. The author is excited about the potential of the game and is looking forward to seeing how it evolves over time.