• Jonathan L. Howard, the author of "Call of Cthulhu: The Shadow on the Glass," discusses his inspiration for the story, which is based on the Cthulhu Mythos created by H.P. Lovecraft. He explains that he wanted to explore the concept of the "unknowable" and the fear of the unknown, which are central themes in Lovecraft's work.
• Howard also talks about the challenges of adapting Lovecraft's complex and often ambiguous narratives into a more structured and linear format for a video game. He had to balance staying true to the source material while also making the story accessible and engaging for players.
• The article highlights Howard's approach to worldbuilding and character development, noting that he aimed to create a sense of unease and dread throughout the game's narrative. He wanted players to feel a constant sense of unease and uncertainty, reflecting the unsettling nature of the Cthulhu Mythos.