Hello, I heard something interesting about MH3 where you retried EVERY mechanic to see what would...

TL;DR


• The article discusses the upcoming Magic: The Gathering set, Modern Horizons 3 (MH3), and the design team's approach to creating new cards for the set. The article's author, Mark Rosewater, emphasizes that the goal of MH3 is to introduce powerful and impactful cards that can shape the Modern format, while also being mindful of not creating cards that are too dominant or disruptive.

• Rosewater explains that the design team is focused on creating cards that are "Modern-playable but not Modern-warping." This means they want to introduce new strategies and archetypes to the format without completely upending the existing meta. The team is also considering the long-term implications of the cards they design, ensuring they don't create anything that could lead to unhealthy or stagnant gameplay in the future.

• Additionally, the article mentions that the design team is exploring ways to support existing strategies and fan-favorite mechanics in MH3, rather than solely introducing brand-new concepts. This approach aims to strike a balance between innovation and familiarity, ensuring that the set appeals to both established and newer players in the Modern format.

Like summarized versions? Support us on Patreon!