"only Pokémon Can Make Pokémon" - Dicefolk Devs On Finding A Voice In A Crowded Genre

TL;DR


• The article features an interview with the developers of Dicefolk, a new dice-rolling RPG game. The developers discuss the challenges of creating a game in the crowded tabletop RPG genre and how they aimed to find their own unique voice and identity within the market.

• The developers explain that they were inspired by the Pokemon franchise and wanted to create a game that captured the same sense of wonder and exploration that fans have come to expect from the Pokemon series. They felt that the dice-rolling mechanics of their game could provide a fresh take on the traditional RPG formula.

• Despite the challenges of standing out in a crowded genre, the developers express confidence in their ability to connect with players who are looking for a new and innovative tabletop RPG experience. They believe that their passion for the project and their commitment to creating a high-quality game will help them find success in the market.

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