A tale of two AAA games: Control Resonant shows what gaming can be, Marvel’s Wolverine shows what it...

TL;DR

Summary:
- The article contrasts the creative vision of the indie-leaning title *Control: Resonant* with the corporate-driven production model of Insomniac Games' *Marvel's Wolverine*.
- It critiques the current state of the AAA gaming industry, highlighting a shift away from artistic risk-taking toward safe, formulaic, and hyper-commercialized development cycles.

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