WilliamLiu-1997/Gaussian-Splat-Lite: 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and...

TL;DR

Summary:
- This repository provides a lightweight implementation of 3D Gaussian Splatting, a cutting-edge computer graphics technique used for real-time radiance field rendering.
- It focuses on technical optimization, specifically reducing memory footprint and computational overhead for high-fidelity 3D scene reconstruction and novel view synthesis.

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